| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| PocketMine-MP before 5.11.1 contains a denial of service vulnerability in LoginPacket JSON processing that allows remote attackers to crash the server by sending malformed JSON data. Attackers can exploit improper object initialization from scalar JSON types to trigger unset required properties, causing the application to crash. |
| PocketMine-MP before 4.0.7 contains an unhandled exception vulnerability in the ModalFormResponsePacket handler when processing malformed JSON from clients. Attackers can send specially crafted form response packets with invalid JSON to trigger an uncaught InvalidArgumentException, causing server crashes. |
| PocketMine-MP versions before 3.18.1 fail to validate NaN or INF values in MovePlayerPacket position and rotation fields. Malicious clients can send crafted movement packets with invalid floating-point values to crash servers through unhandled mathematical operations or prevent clients from rendering other players. |
| PocketMine-MP before 4.12.3 fails to limit unauthenticated sessions, allowing attackers to exhaust player slots by creating sessions without sending LoginPacket. Attackers can flood the server with unauthenticated connections that occupy max-player slots, preventing legitimate players from joining. |
| PocketMine-MP before 4.0.6 does not validate facing values in PlayerActionPacket (for START_BREAK and CRACK_BREAK actions) or in UseItemTransactionData (typically within InventoryTransactionPacket). A remote authenticated attacker can send crafted packets with invalid facing values (e.g., negative or out-of-range) to crash the server, resulting in a denial of service. |
| PocketMine-MP versions before 4.4.2 fail to properly validate item IDs received from clients in itemstack NBT data. Attackers can send crafted item IDs outside the valid range to trigger an uncaught exception that crashes the server. |
| PocketMine-MP versions before 3.15.4 contain a denial of service vulnerability in the InventoryTransaction component's findResultItem() method. Malicious clients can send specially crafted InventoryTransactionPackets with multiple conflicting pathways to cause exponential processing complexity, freezing the server. |
| PocketMine-MP versions before 3.26.5 and 4.0.5 fail to validate the length of skin data fields submitted by players, allowing uncapped values to exceed the 32767 byte TAG_String limit. Attackers can submit oversized skin data fields like skinID or geometryName to trigger exceptions during NBT data serialization, causing server crashes. |
| PocketMine-MP versions before 4.2.9 fail to properly validate NBT data types during deserialization of inventory transaction packets from clients. Attackers can send crafted inventory transactions with malformed NBT tags to trigger server crashes and cause denial of service. |
| PocketMine-MP before 3.26.5 and 4.0.x before 4.0.5 does not limit book page text length, page count, or author/title length. A player who obtains a writable book can create oversized NBT ('book bombs'), causing excess bandwidth consumption and server crashes (exceeding the 1 MB chunk size limit when saving region-based worlds in PM3, or exceeding the 32 KiB TAG_String limit in PM4). |
| PocketMine-MP versions before 4.2.3 fail to validate damage metadata values in tool and armor item NBT data received from clients. Attackers can send negative or out-of-range damage values in itemstack NBT to trigger unhandled exceptions in the Durable class, causing server crashes. |
| PocketMine-MP before 4.0.3 does not perform case-insensitive matching when removing operator entries from ops.txt. The removeOp function lowercases the supplied name but only removes an exactly matching entry, so an operator name stored with non-lowercase letters cannot be revoked using the deop command, leaving the player as an operator until the entry is removed from ops.txt manually. |